
No.150 뮤츠
타입 : 에스퍼
최초 등장 버전 : 레드·그린, 블루
최신 등장 버전 : LEGENDS Z-A

타입 : 에스퍼
최초 등장 버전 : 레드·그린, 블루
최신 등장 버전 : LEGENDS Z-A
습득 유형 :
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
A strong electric blast is loosed at the target. It may also leave the target with paralysis.
A weak electric charge is launched at the target. It causes paralysis if it hits.
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
The user sets off an earthquake that strikes those around it.
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.
The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.
A full-power attack that grows more powerful the more the user likes its Trainer.
A full-power attack that grows more powerful the less the user likes its Trainer.
The user creates a protective field that prevents status problems for five turns.
A unique attack that varies in type and intensity depending on the Pokémon using it.
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
The user intensifies the sun for five turns, powering up Fire-type moves.
The user hypnotizes itself into copying any stat change made by the target.
The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.
The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
The user torments and enrages the target, making it incapable of using the same move twice in a row.
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
The target is taunted into a rage that allows it to use only attack moves for three turns.
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.
The user confounds the target with speed, then slashes. The attack lands without fail.
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
The user flings its held item at the target to attack. Its power and effects depend on the item.
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.
The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.
The user charges at the target using every bit of its power. The user must rest on the next turn.
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
The user snares the target with grass and trips it. The heavier the target, the greater the damage.
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
The user makes the target float with its psychic power. The target is easier to hit for three turns.
The user attacks the target’s legs swiftly, reducing the target’s Speed stat.
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.