
No.442 화강돌
타입 : 고스트악
최초 등장 버전 : 디아루가·펄기아
최신 등장 버전 : 스칼렛·바이올렛

타입 : 고스트악
최초 등장 버전 : 디아루가·펄기아
최신 등장 버전 : 스칼렛·바이올렛
습득 유형 :
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.
The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
A full-power attack that grows more powerful the more the user likes its Trainer.
A full-power attack that grows more powerful the less the user likes its Trainer.
A unique attack that varies in type and intensity depending on the Pokémon using it.
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
The user intensifies the sun for five turns, powering up Fire-type moves.
The user hypnotizes itself into copying any stat change made by the target.
The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.
The user torments and enrages the target, making it incapable of using the same move twice in a row.
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
The target is taunted into a rage that allows it to use only attack moves for three turns.
Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
The user charges at the target using every bit of its power. The user must rest on the next turn.
The user makes the target float with its psychic power. The target is easier to hit for three turns.
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
The user suppresses the target and makes its move go last.
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.
The user yells as if it is ranting about something, making the target’s Sp. Atk stat decrease.