
No.282 가디안
타입 : 에스퍼페어리
최초 등장 버전 : 루비·사파이어
최신 등장 버전 : LEGENDS Z-A

타입 : 에스퍼페어리
최초 등장 버전 : 루비·사파이어
최신 등장 버전 : LEGENDS Z-A
습득 유형 :
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
A strong electric blast is loosed at the target. It may also leave the target with paralysis.
A weak electric charge is launched at the target. It causes paralysis if it hits.
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.
The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
A full-power attack that grows more powerful the more the user likes its Trainer.
A full-power attack that grows more powerful the less the user likes its Trainer.
The user creates a protective field that prevents status problems for five turns.
A unique attack that varies in type and intensity depending on the Pokémon using it.
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
The user intensifies the sun for five turns, powering up Fire-type moves.
The user hypnotizes itself into copying any stat change made by the target.
The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.
The user torments and enrages the target, making it incapable of using the same move twice in a row.
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
The target is taunted into a rage that allows it to use only attack moves for three turns.
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
The user flings its held item at the target to attack. Its power and effects depend on the item.
The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.
The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.
The user charges at the target using every bit of its power. The user must rest on the next turn.
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
The user snares the target with grass and trips it. The heavier the target, the greater the damage.
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
The user makes the target float with its psychic power. The target is easier to hit for three turns.
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
The user teleports using a strange power and switches its place with one of its allies.