
No.151 뮤
타입 : 에스퍼
최초 등장 버전 : 레드·그린, 블루
최신 등장 버전 : 스칼렛·바이올렛

타입 : 에스퍼
최초 등장 버전 : 레드·그린, 블루
최신 등장 버전 : 스칼렛·바이올렛
습득 유형 :
Cuts the foe with sharp scythes, claws, etc.
Flies up on the first turn, then strikes the next turn.
Makes the foe flee to end the battle.
A powerful fire attack that may inflict a burn.
Creates a huge wave, then crashes it down on the foe.
Blasts the foe with an icy beam that may freeze it.
Hits the foe with an icy storm that may freeze it.
Powerful, but leaves the user immobile the next turn.
Builds enormous power, then slams the foe.
Absorbs light in one turn, then attacks next turn.
A strong electrical attack that may paralyze the foe.
A lightning attack that may cause paralysis.
A powerful quake, but has no effect on flying foes.
Digs underground the first turn and strikes next turn.
Poisons the foe with an intensifying toxin.
A powerful psychic attack that may lower SP. DEF.
Creates illusory copies to raise evasiveness.
Creates a wall of light that lowers SP. ATK damage.
Creates a wall of light that weakens physical attacks.
A fiery blast that scorches all. May cause a burn.
Charges the foe with speed to climb waterfalls.
Looses a powerful blast of light that cuts accuracy.
The user sleeps for 2 turns, restoring HP and status.
While attacking, it may steal the foe’s held item.
Evades attack, but may fail if used in succession.
Sludge is hurled to inflict damage. May also poison.
Causes a sandstorm that rages for several turns.
An attack that steals half the damage inflicted.
Strikes the foe with hard wings spread wide.
Makes the opposite gender less likely to attack.
An attack that increases in power with friendship.
An attack that is stronger if the TRAINER is disliked.
A mystical force prevents all status problems.
Attacks with a rock-hard tail. May lower DEFENSE.
The effectiveness varies with the user.
Boosts the power of WATER- type moves for 5 turns.
Boosts the power of FIRE- type moves for 5 turns.
Hurls a black blob that may lower the foe’s SP. DEF.
A rock-crushing attack that may lower DEFENSE.
Summons a hailstorm that strikes every turn.
Torments the foe and stops successive use of a move.
Boosts ATTACK when burned, paralyzed, or poisoned.
A powerful loyalty attack. The user flinches if hit.
Taunts the foe into only using attack moves.
Destroys barriers such as REFLECT and causes damage.
The user swaps special abilities with the target.
Steals the effects of the move the foe uses next.
An attack with effects that vary by location.
Dives underwater the first turn and strikes next turn.
Allows a full-power attack, but sharply lowers SP. ATK.
Stops the foe from moving with rocks and cuts SPEED.
Shoots 2 to 5 seeds in a row to strike the foe.
An extremely speedy and unavoidable attack.
Slashes the foe with sharp claws.
Bulks up the body to boost both ATTACK and DEFENSE.
Raises SP. ATK and SP. DEF by focusing the mind.
A fast and unavoidable electric attack.
Attacks with ultrasonic waves. May confuse the foe